Bestsellers > Books > Object Oriented Design
|
|
Cocoa Programming for Mac OS X»rank: 454524by: Aaron Hillegass
: :Apple's Cocoa framework and tools are indispensable to every developer who wants to take full advantage of Mac OS X's features and performance, and get applications to market rapidly. However, Cocoa has a steep learning curve, and the official documentation leaves much to be desired. Now, Cocoa insider Aaron Hillegass presents the first start-to-finish guide for serious Cocoa development. In this book, Hillegass leverages his experience as the creator of the world's first independent Cocoa training course, anticipating the questions that real-world developers ask about Cocoa -- and offering deep insight into the design patterns that give Cocoa its extraordinary power and elegance. He begins with an overview of Cocoa's goals, capabilities, ... |
Head First Design Patterns (Head First)»rank: 3676by: Elisabeth Freeman, Eric Freeman, Bert Bates, Kathy Sierra
: :You're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on... something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But ... |
||
Effective Java (2nd Edition) (Java Series)»rank: 3762by: Joshua Bloch
: : Raves for the First Edition! “I sure wish I had this book ten years ago. Some might think that I don’t need any Java books, but I need this one.” –James Gosling, fellow and vice president, Sun Microsystems, Inc. “An excellent book, crammed with good advice on using the Java programming language and object-oriented programming in general.” –Gilad Bracha, coauthor of The Java™ Language Specification, Third Edition “10/10–anyone aspiring to write good Java code that others will appreciate reading and maintaining should be required to own a copy of this book. This is one of those rare books where the information won’t become obsolete with subsequent releases of ... |
JavaScript: The Definitive Guide»rank: 5445by: David Flanagan
: :This Fifth Edition is completely revised and expanded to cover JavaScript as it is used in today's Web 2.0 applications. This book is both an example-driven programmer's guide and a keep-on-your-desk reference, with new chapters that explain everything you need to know to get the most out of JavaScript, including: Scripted HTTP and Ajax XML processing Client-side graphics using the canvas tag Namespaces in JavaScript--essential when writing complex programs Classes, closures, persistence, Flash, and JavaScript embedded in Java applications Part I explains the core JavaScript language in detail. If you are new to JavaScript, it will teach you the language. If you are already a JavaScript programmer, Part I will sharpen your ... |
||
Head First Java, 2nd Edition»rank: 3345by: Kathy Sierra, Bert Bates
: :Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does ... |
Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)»rank: 6541by: Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides
: :*Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. *The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your ... |
||
Learning Python, 3rd Edition»rank: 6434by: Mark Lutz
: :Portable, powerful, and a breeze to use, Python is ideal for both standalone programs and scripting applications. With this hands-on book, you can master the fundamentals of the core Python language quickly and efficiently, whether you're new to programming or just new to Python. Once you finish, you will know enough about the language to use it in any application domain you choose. Learning Python is based on material from author Mark Lutz's popular training courses, which he's taught over the past decade. Each chapter is a self-contained lesson that helps you thoroughly understand a key component of Python before you continue. Along with plenty of annotated examples, illustrations, and chapter summaries, ... |
Essential ActionScript 3.0 (Essential) (Essential)»rank: 6318by: Colin Moock
: :ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as 'The Colin Moock book.' And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and ... |
||
Programming WCF Services»rank: 14151by: Juval Lowy
: :Programming WCF Services is the authoritative, bestselling introduction to Microsoft's unified platform for developing service-oriented applications (SOA) on Windows. Hailed as the most definitive treatment of WCF available, this relentlessly practical book provides insight, not documentation, to help you learn the topics and skills you need for building WCF-based applications that are maintainable, extensible, and reusable. Author Juval Lowy, Microsoft software legend and participant in WCF's original strategic design review, revised this new edition for the latest productivity-enhancing features of C# 3.0 and the .NET 3.5 SP1 Framework. The book also contains Lowy's ServiceModelEx, a framework of useful utilities, tools, and helper classes that let you simplify and automate many tasks, and ... |
Xcode 3 Unleashed»rank: 6695by: Fritz Anderson
: :Apple’s new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You’ll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple’s remarkable development tools from the latest version of Interface Builder to Instruments—a powerful new tool for analyzing and optimizing your code. Anderson shows ... |