Bestsellers > > Algorithms
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Art of Computer Programming, Volume 2: Seminumerical Algorithms (3rd Edition) (Art of Computer Programming Volume 2)»rank: 438832by: Donald E. Knuth
: :The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. --Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home...and even at a Little League game when my son wasn't in the line-up. --Charles Long If you think you're a really good programmer...read [Knuth's] Art of Computer Programming...You should definitely send me a resume if you can read the whole thing. --Bill Gates It's always a pleasure when a problem is hard enough ... |
Data Structures with C++ Using STL (2nd Edition)»rank: 117003by: William H. Ford, William R. Topp
: :For CS2/Data Structures courses using C++. This book uses a modern object-oriented approach to data structures, unified around the notion of the Standard Template Library (STL) container classes. The book presents a systematic development of data structures supported by numerous examples and complete programs. The authors separate the applications of a data structure from its implementation. In the later chapters, the book transitions students into the study of applied algorithms. This creates a bridge to subsequent courses in advanced data structures and algorithms. |
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Introduction to Digital Image Processing with MATLAB»rank: 196662by: Alasdair McAndrew
: :This book is an introduction to digital image processing from an elementary perspective. Providing a broad introduction to the discipline, the book covers topics that can be introduced with simple mathematics so students can learn the concepts without getting overwhelmed by mathematical detail. The first three chapters set the scene for the rest of the book by exploring the nature and use of digital images and how they can be obtained, stored, and displayed. By using MATLAB and its Image Processing Toolbox, students will be able to apply the theory they have learned into practice. |
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics»rank: 266534by: Randima Fernando, Mark J. Kilgard
: :This book is an introduction to digital image processing from an elementary perspective. Providing a broad introduction to the discipline, the book covers topics that can be introduced with simple mathematics so students can learn the concepts without getting overwhelmed by mathematical detail. The first three chapters set the scene for the rest of the book by exploring the nature and use of digital images and how they can be obtained, stored, and displayed. By using MATLAB and its Image Processing Toolbox, students will be able to apply the theory they have learned into practice. |
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Bundle of Algorithms in C++, Parts 1-5: Fundamentals, Data Structures, Sorting, Searching, and Graph Algorithms (3rd Edition)»rank: 369536by: Robert Sedgewick
: :Software developers and computer scientists have eagerly awaited this comprehensive revision of Robert Sedgewick's landmark texts on algorithms for C++. Sedgewick has completely revamped all five sections, illuminating today's best algorithms for an exceptionally wide range of tasks. This shrink-wrapped package brings together Algorithms in C++, Third Edition, Parts 1-4 and his new Algorithms in C++, Third Edition, Part 5. Together, these books are the most definitive, up-to-date, and practical algorithms resource available. The first book introduces fundamental concepts associated with algorithms; then covers data structures, sorting, and searching. The second book focuses entirely on graphing algorithms, which are critical for a wide range of applications, including network connectivity, circuit ... |
Inside Relational Databases with Examples in Access»rank: 553128by: Mark Whitehorn, Bill Marklyn
: :The first two editions of Inside Relational Databases have both been best sellers. These new editions will also cover the relational database model but will use different engines to illustrate the model. In doing so, readers will be able to apply the model using their preferred database engine. Initially three versions are planned starting with Access, SQL Server and my SQL. The books show just how simple and useful databases can be. No prior knowledge is required i.e. real world examples show how to manage data efficiently. A significant amount of new material is included in the core of the book and particular emphasis is given to showing how to ... |
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The Image Processing Handbook»rank: 123685by: John C. Russ
: :Now in its fifth edition, John C. Russ’s monumental image processing reference is an even more complete, modern, and hands-on tool than ever before. The Image Processing Handbook, Fifth Edition is fully updated and expanded to reflect the latest developments in the field. A companion CD-ROM to this edition is available and includes more than 200 images along with a set of Photoshop®-compatible plug-ins that implement many of the algorithms described in the book (for more information, visit www.reindeergraphics.com). Written by an expert with unequalled experience and authority, it offers clear guidance on how to create, select, and use the most appropriate algorithms for a specific application. What’s new in ... |
Unicode Explained»rank: 351168by: Jukka Korpela
: :Fundamentally, computers just deal with numbers. They store letters and other characters by assigning a number for each one. There are hundreds of different encoding systems for mapping characters to numbers, but Unicode promises a single mapping. Unicode enables a single software product or website to be targeted across multiple platforms, languages and countries without re-engineering. It's no wonder that industry giants like Apple, Hewlett-Packard, IBM andMicrosoft have all adopted Unicode. Containing everything you need to understand Unicode, this comprehensive reference from O'Reilly takes you on a detailed guide through the complex character world. For starters, it explains how to identify and classify characters - whether they're common, uncommon, or ... |
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Chaos and Order in the Capital Markets: A New View of Cycles, Prices, and Market Volatility (Wiley Finance)»rank: 292082by: Edgar E. Peters
: :The latest developments in chaos theory - from an industry expert Chaos and Order in the Capital Markets was the first book to introduce and popularize chaos as it applies to finance. It has since become the classic source on the topic. This new edition is completely updated to include the latest ripples in chaos theory with new chapters that tie in today's hot innovations, such as fuzzy logic, neural nets, and artificial intelligence. Critical praise for Peters and the first edition of Chaos and Order in the Capital Markets 'The bible of market chaologists.' - BusinessWeek 'Ed Peters has written a first-class summary suitable for any investment professional or ... |
Gaming: Essays On Algorithmic Culture (Electronic Mediations)»rank: 133543by: Alexander R. Galloway
: :Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast—and in some cases, almost unlimited—array of actions and choices. In Gaming, Alexander ... |